Why We Exist
We built Electric Ink for indies who’ve poured their souls into their game - only to send it into silence.
Because the system wasn’t built for art.
So we built something that is.
Hi, I’m Garry. For over 17 years I’ve been making games, pitching into the void, and learning how to turn silence into deals. As Co-CEO, Head of Studio, and Game Director at Massive Damage Games, I’ve helped secure over $9M in funding and shipped more than a dozen commercial titles while working with top publishers and leading teams from scrappy to seasoned. Along the way, I’ve seen firsthand how brutal and beautiful this industry can be.
I created Electric Ink because I believe games can be more than entertainment. They can be art. We value art over algorithm and still believe in the soul of a game — the kind that stirs something deeper, connects players in unexpected ways, and feels unmistakably personal.
That’s why we are all in on helping indies pitch boldly, build wisely, and deliver their games with conviction and heart. When you are ready to shoot your shot, we’ll stand with you to make it count and ensure your dream game gets the chance it deserves.


About Me
Garry’s indispensable advice shaped my journey in pitching and helped me feel more confident as I navigated the challenges of building a company from the ground up.
Jacqueline Joy
CEO & Founder // Midnight Snack Club Games

Garry's guidance was instrumental in helping my team and me navigate the complex balance between day-to-day operations, game development, and the search for the right publishing partners.
Milos Baskic
Founder // PackDev Interactive

★★★★★
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Helping passionate indies find funding and success.
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